TEACHING WITH CONTRIVED EXPERIENCES

Introduction
-
If for one reason or another, we cannot
employ direct experiences as materials for instruction, let us make use of an
“edited” version of direct experiences- the contrived experiences.
Abstraction
-
The model of the atom, the globe, the
planetarium, the simulated election process and the preserve specimen fall
under contrived experiences, the second band of experiences in Dale’s Cone of
Experience.
What are contrived experiences?
-
These are “edited” copies of reality and are
used as substitutes for real things when it is not practical or not possible to
bring or do the real thing in the classroom. These contrived experiences are
designed to simulate to real-life situations.
·
Model –
is a reproduction of a real thing in a small scale, or large scale or exact
size. It is a substitute for a real thing which may or may not be operational.
The atom, the planetarium are classified as models.
·
Mock-up –
is an arrangement of a real device or associated devices, displayed in such a
way that the presentation of reality is created. The mock-up simplified in
order to emphasize certain features. The planetarium is an example of a
mock-up.
·
Specimen –
is any individual or item considered typical of a group, class or whole.
·
Objects –
may also include artifacts displayed in a museum or objects displayed in
exhibits or preserved insect’s specimen in science.
·
Simulation –
is a representation of manageable real event in which the learner is an active
participant engaged in learning a behavior or in applying previously acquired
skills or knowledge. The school election process describe above is a form of
simulation other examples of these are fire and earthquake drills which schools
usually conduct.
·
Game –
are played to win.
1.
To practice and or to refine knowledge/
skills already acquired.
2.
To identify gaps or weaknesses in knowledge
or skills.
3.
To serve as a summation or review.
Why do we make use of contrives experiences?
-
We use models, mock ups, specimens, and
objects to:
1.
Overcome limitation of space and time.
2.
To edit reality for us to be able to focus
ion parts or process of a system that we intend to study.
3.
To overcome difficulties of size.
4.
To understand the inaccessible.
5.
Help the learners understand abstraction.
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